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Siddharth Ananth

Who am I?

An aspiring software engineer passionate about developing cutting-edge technologies for real-world applications. As a former SWE AI speech intern at Meta and an intern at Samsung Semiconductor, I have worked extensively on enhancing computer vision algorithms for AR/VR technologies and optimizing performance on embedded systems. I

was also the tech lead for the Quest2Learn project, a mobile application that improves lab science education through augmented reality and gamification, which earned the 2021 DELTA award and a $50,000 grant.
 

Currently, I am pursuing a Master of Science in Computer Science at Columbia University, specializing in Vision, Graphics, Interaction, and Robotics. My work at Columbia’s Computer Graphics and User Interfaces (CGUI) Lab focuses on various 3D UI projects, which has deepened my experience in developing immersive technologies.

I am proficient in:

★ C/C++

★ Python

★ C# 

★ Unity 3D (Mobile, AR/VR, and PC)
 

I am eager to contribute to innovative projects that push the boundaries of what’s possible in augmented and mixed reality.

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